Disclaimer

This page is under heavy construction and should not be used in actual gameplay. It is available for curious folks to see what we're up to.

Corporate Extraction

Operation Details

Arthur Engel has been headhunted by another corporation. Zenith Consulting will pay for the return of Arthur Engel safely. Convince Arthur Engel that they made the wrong move to Zenith Solutions and bring them back. Or don't convince them. Just so long as they are back alive.

Estimated Mission Reward:

  • Veteran: 108000
  • Professional: 1080000
  • Prime: 10800000

Secondary Objective

Retrieve the target alive:

The target must be returned alive and unharmed.

Twist

No twists this time.

Access Points

  • Retinal Scanner Door

Ley Lines

There is 1 normal ley line of power 1.

Multi-level structure

Arthur Engel is working in the second floor of a Zenith Solutions factory.

Reinforced or higher barriers on site

The walls and barriers are Armor: 5. Exterior building structure is Armor: 2.
The entire structure is supported by two Armor 7 pillars.

Fortified or elevated defensive positions

The second floor of the factory is semi-open, with numerous walkways and catwalks.

Operation site not open to the public

Employees of the factory floor have a uniform, and upper management wears corporate specific safety gear

Human Guards

Everyone at Zenith Solutions loves having Arthur Engel there! The persuadertron and mental reconditioning have nothing to do with it!

Corporate Factory Employee (2)

Mv 3", Init: 10
Defenses
B/I:0/1, Dodge: 1, Soak: 3, Resist: 3
CT: 6 boxes 000 000
Attacks
Tough guy, eh?— Attack 2, damage 9. Grabs a nearby tool and attacks.

Corporate Wageslave (4)

Mv 3", Init: 10
Defenses
B/I:0/0, Dodge: 1, Soak: 1, Resist: 3
CT: 3 boxes 000
Attacks
Cower—causes the next bullet to miraculously miss. And none of the others fired along with it.
Run into the line of fire—Reduces the damage of an attack by three. Dies. (This reaction is used if anyone is attacked with 8m (4") of the target)

Guard (Sickstick) (2)

Mv 3", Init: 10
Defenses
B/I:2/1, Dodge: 3, Soak: 3, Resist: 3,
CT: 9 boxes 000 000 000
Attacks
Hardening 5: Pistol — Attack 4, damage 2.
Sickstick (Pg. 102), 

Riggers on-site

Like most factories, their are riggers assisting with drone operations.

Rigger (corpo) (1)

Mv: 3" Init: 20
Defenses
Ballistic: 1. Dodge: 1. Soak: 4, Resist: 7
CT: 6 boxes. 000 000
Attacks
Hardening 8 Pistol — Attack 3, damage 1.
Rigging: 8 dice. 
Each turn, choose up to 3 •
• Cause a drone to move it's movement rate
•• Attack with a drone.

Riggers can activate any of their drones on the operation site.

Synthetic Guards

Drone (Dog-Minigun) (2)

Mv: 4" Init: 20
Defenses
B/I: 0/2
Dodge: 5, Soak: 5,
CT: 10 boxes,  000 000 000 0
Attacks
Minigun—
Burst: 4 or 3+(Rigger) Damage 2
Full Auto: 21 or 20+(Rigger) Damage 2

If controlled by a rigger, substitute the rigger dice for attack, dodge, and soak. 

Drone (Roto) (4)

Mv: 5" fly Init: 20
Defenses
Hardening 4
Ballistic: 1. Dodge: 2. Soak: 1,
CT: 3 boxes. 000
Attacks
Recoilless Rifle— Attack 4, damage 2.

If controlled by a rigger, substitute the rigger dice for attack, dodge, and soak. 

Alert

  • 10: Trigger a routine patrol
    A group of guards will begin a patrol. They will investigate any changes or unknown personnel.
  • 13: Restricted areas are locked and passkey access is activated
    Any attempt to access a restricted area or passkey failure causes alert to rise by 10.
  • 25: Environmental monitoring (temperature, humidity, air composition, atmospheric pressure) is active
    This causes all actions to generate an additional 3 alert.
  • 29: Laser Tripwires
    Invisible laser tripwires activate, causing all movement to raise alert by 4 (instead of 2)
  • 32: Behavioral analysis software
    This software monitors the behavior of all life forms within the facility, causing all actions to increase alert by 1.
  • 40: Visitor Log Analysis
    Any person on site, without authorization increases alert by 5.
  • 44: Deploy mechanical drones to do patrols
    Any activity taken within sensor range of a drone raises alert by an additional 5.
  • 50: Facility is alerted to your presence, heat begins.

Employee List

  • Boss: Zulma 'Raven' Aufderhar
  • Security: Kum Howell
  • Janitorial: Minnie Veum
  • Janitorial: Cora Beatty
  • Supervisor: Jeanelle King
  • Supervisor: Loise Kertzmann
  • Worker: X604-HelixShade
  • Worker: Fenrir Silvermane
  • Worker: King Collins
  • Worker: VRX K291 Posidonius
  • Worker: Fidel Klein
  • Worker: Santa Mueller

Employee Criminal History

  • An employee spent 12 years and 6 months in jail for Fraud.
  • An employee spent 6 years and 2 months in jail for Illegal Gambling.(currently on probation)

Employee Addresses

  • 19172 Bailey Pines
    Suite 534
  • 59971 Hintz Cape

Employee Vice

An employee has the following vice: Addiction - Alcohol